Changelog
SFML 3.0.0
For a closer look at breaking changes and how to migrate from SFML 2, check out the migration guide.
General
- Raised C++ requirement to C++17 (#1855)
- Modernized internals to the full extent allowed by C++17
- Upgraded to CMake 3.22 (#2543)
- Added many unit tests with >50% code coverage
- Added many new CI jobs for a huge variety of platforms and configurations
- Added clang-tidy config
- Added clang-format config
- Removed OpenAL shared library requirement (#2749)
- Used
[[nodiscard]]
(#1891, #1889, #1888, #1887, #1890, #1887, #2010, #3137, #3138) - Made many APIs
constexpr
-capable (#1903, #1909, #1904, #1910, #1934, #1937, #1999, #2000, #2377) - Changed many
(x, y)
APIs to instead usesf::Vector2<T>
(#1902, #1942, #1948, #2055, #2972) - Removed deprecated APIs (#1881, #1886)
- Added
SFML::
namespace to CMake targets (#1947) - Added support for PCH builds via
SFML_ENABLE_PCH
CMake option (#1895) - Added CMake preset to do developer builds (#2642)
- Added move semantics to many types (#1932, #2014, #2016, #2273, #2276, #2277, #2329, #2487, #2658, #2656, #2805, #3142)
- Added debug assertions to catch common bugs (#2404, #2586, #2595, #2682, #2725, #3122, #3211)
- Changed default library type from shared to static (#2646)
- Converted some types to aggregates (#2590, #2898, #3034)
- Converted APIs to use
std::string_view
over C-style string parameters (#3039, #3040) - Converted structs to namespaces (#2320)
- Used
std::filesystem::path
in function parameters (#1964, #2599) - Converted C-style enumerations to scoped enumerations (#2131, #2286, #2374, #2822, #2850, #2891, #2962)
- Improved error messages (#2043, #2636, #2689)
- Removed custom fixed width integer aliases (#2192, #2196, #2199, #2200)
- Improved object lifetime safety (#2332, #2336, #3126)
- Used
std::optional
to express nullable parameters and return values (#1952, #2449, #2756, #2803, #2963, #2964, #3106) - [Android] Removed sfml-activity (#2783)
- Consistently used
getNativeHandle
function name (#2669) - [Windows] Added support for UCRT MinGW (#3115)
- [Windows] Added support for Windows ARM64 (#3111)
- Added throwing constructors (#3152)
- Fixed
OPTIONAL_COMPONENTS
when finding SFML viafind_package
(#2052) - [Nix] Fixed pkg-config support on Nix (#2835)
System
Features
- Replaced multithreading primitives with standard C++ ones (#1863)
- Replaced
sf::NonCopyable
with= delete
(#1901) - Added
sf::Angle
(#1969) - Added extension methods for
sf::Vector2<T>
(#1979) - Made
sf::Clock
pausable (#2004) - Added polar coordinate
sf::Vector2<T>
constructor (#2085) - Added extension methods for
sf::Vector3<T>
(#2086) - Improved
sf::Time
interoperability with<chrono>
(#2133) - Removed
sf::MemoryInputStream
default constructor (#3085) - Disallowed constructing
sf::String
fromnullptr
(#3144)
Bugfixes
- Fixed condition for trailing bytes count in UTF-8 decoder (#2435)
Window
Features
- Added
sf::WindowBase::set{Min|Max}imumSize()
(#2519) - Optimized WGL context creation performance on some systems (#2616)
- Rewrote
sf::Event
API to improve type safety (#2766) - Added
sf::State
for specifying fullscreen or floating windows (#2818) - Renamed
XButton1
andXButton2
toExtra1
andExtra2
(#2838) - Added raw mouse input support (#3057)
- Added
timeout
parameter towaitEvent
(#3094)
Bugfixes
- [Windows] Fixed OpenGL entry point loading on Windows (#2478)
- Fixed
wglGetProcAddress
not providing OpenGL 1.1 functions when the context is provided by an Nvidia ICD (#2498) - [macOS] Fixed macOS window resizing bug (#2538)
- [macOS] Fixed macOS window height bug (#2631)
- Fixed
sf::Context::setActive
bug (#2816) - [Windows] Fixed F13-F24 and consumer key names not being returned on Windows (#2873)
- [Windows] Changed
sf::Context::getFunction
to returnnullptr
when called on Windows without an active context (#2925) - [Linux] Fixed broken joystick axis mappings under Linux (#3167)
- [macOS] Fixed how macOS fullscreen video modes are detected (#3151, #3348)
- [macOS] Avoided unnecessary permission request prompts (#3232)
- [Linux] Fixed DRM mode setting to use SFML window dimensions (#3310)
Graphics
Features
- Added support for stencil testing (#1453)
- Added texture coordinate type to
sf::RenderStates
(#1807) - Added
bool
return value tosf::Image::copy
to signal success/failure (#2137) - Reduced
sf::Transformable
object size (#2288) - Allowed setting window icon with
sf::Image
(#2417) - Removed
sf::Text
default constructor (#2486) - Removed
sf::Sprite
default constructor (#2494) - Added
sf::Shape::getGeometricCenter()
(#2537) - Changed pointer return type to reference (#2637)
- Added
sf::Rect<T>::getCenter()
(#2776) - Removed
sf::View::reset
in favor of assignment operations (#2942) - Implemented
sf::Rect<T>
as position and size vectors (#2972) - Ensured a new font page in
sf::Font::loadPage
is created only when needed (#3099) - Renamed
sf::Font::loadFromFile
tosf::Font::openFromFile
(#3129)
Bugfixes
- Fixed EGL pixel format selection and OpenGL version parsing (#2438)
- [Android] Fixed texture being upside down on Android when copying the texture of an
sf::RenderTexture
(#2719) - Fixed FBO
sf::RenderTarget
tracking (#2726) - Fixed shader loading check for empty streams (#2869)
- Added sanity checks for OpenGL extensions to make sure the required entry points are actually available (#3052)
- Fixed cache state not correctly being ignored when switching between
sf::RenderTarget
s within a single context (#3114) - Correctly drained OpenGL errors in [E]GLCheck (#3247)
Audio
Features
- Removed
sf::Sound
default constructor (#2640) - Replaced audio backend with miniaudio (#2749)
- Added support for user defined sound effect implementations (#2973)
- Added support for changing the audio playback device during runtime (#3029)
- Renamed
getLoop()
toisLooping()
andsetLoop()
tosetLooping()
(#3187)
Bugfixes
- Fixed
sf::SoundStream::play
bug (#2037) - Fixed poor
sf::SoundStream::setPlayingOffset
precision (#3101) - Fixed a bug when reading Ogg files on big endian systems (#3340)
Network
Bugfixes
- Removed invalid internal state from
sf::IpAddress
(#2145) - Fixed sockets not closing before being moved into (#2758)
- Fixed how
sf::IpAddress
's internal representation is stored on big endian systems (#3339)
SFML 2.6.2
General
- Ensure GNUInstallDirs cache vars are included before first used (#2778, #2779)
- [macOS] Fix incorrect variable expansion (#2780)
- Replace deprecated CMake command
exec_program
(#2888) - Fix Doxygen Generation (#2986, #2812, #2813)
- [iOS] Use built-in iOS support for CMake (#3113)
- [Windows] Fix
SFML_USE_STATIC_STD_LIBS
behavior (#3131) - [Windows] Add support for UCRT MinGW (#2289, #2821, #3054, #3115)
- [Windows] Add support for Windows ARM64 (#3111, #3176)
- Fix Nix pkg-config support (#2835)
Window
Bugfixes
- Fix joystickButton being used for Joystick(Dis)Connected event (#2957)
- [Windows] Close the clipboard if we fail to empty it (#3043)
- [Android] Removed use of deprecated
ALooper_pollAll
(#3181, #3189) - [macOS] Fix how macOS fullscreen video modes are detected (#2300, #3151)
- [macOS] Prevent unnecessary macOS input monitoring permission prompts (#2843, #3235)
- [Linux] Fix DRM mode setting to use SFML window dimensions (#3136)
- [Android] Fix wrong fullscreen resolution (#1349, #1559, #2396)
Graphics
Bugfixes
- [Windows] Fix MSVC warning about uninitialized
sf::Glyph
members (#2929) - Prevent crash when setting empty uniform array (#3185, #3186)
Audio
Bugfixes
SFML 2.6.1
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.6.1
General
- Stop overwriting CMAKE_MODULE_PATH (#2577)
- Loosen restrictions on unknown compilers (#2585)
- Fix CI deprecation warnings (#2624)
- Fix unused compiler flag error in Clang (#2625)
- Disable warnings as errors by default (#2680)
Window
Bugfixes
- [macOS] Fix macOS resize event bug (#2618)
- [Linux] Skip ClientMessage events with other window ID unless it is for IM (#2651)
Graphics
Bugfixes
- Ensure OpenGL extensions are loaded before querying maximum texture size (#2603)
- [Android] Fixed RenderTexture being upside down on Android (#2730)
- [Linux] Fix warnings in Linux OpenGL ES codepaths (#2747)
Audio
Bugfixes
- Remove use of C++11 header (#2591)
SFML 2.6.0
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.6.0
General
- Various CMake enhancements (#1477, #1509, #1561, #1563, #1576, #1624, #1739, #1960)
- Small documentation changes (#1519, #1608, #1628, #1657, #1658, #1652, #1665, #1697, #1774, #1776, #1853, #2038, #2083, #2271)
- Various casting fixes (#1499, #1553, #2040, #2222, #2297, #2298, #2323, #2576)
- Add unit testing foundation to SFML (#623, #1475)
- Changed Doxygen single-line comment format (#1622, #1623)
- Add support for GitHub Actions (#1716, #1751, #2058, #2114)
- Add support for NetBSD (#1535, #1723)
- Slight increase performance and code refactor (#1732)
- Use public domain resources for examples (#1627, #1718)
- Add support for CPack and NSIS with CPack (#1114)
- Enable support for unity builds (#1787, #1788)
- Various clean ups (#1848, #1849, #2219, #2220, #2221, #2241)
- Enable and enforce a large set of warnings (#1785, #1791, #1846, #1906, #1908, #2048, #2066, #2073, #2094, #2100, #2106, #2142, #2217, #2218)
- Enable search box for the Doxygen documentation (#1841, #1940, #2173, #2477)
- Enhancements of the CI pipeline (#2046, #2263, #2294)
- Fix header include paths in Doxygen documentation (#2512)
- Fix compilation for GCC 13.1.1 (#2553)
- [macOS] Add support for arm64 on macOS (#1749, #1750, #1761, #1843, #1868)
- [iOS] Build examples for iOS as well (#1418, #1520, #1522)
- [Windows] Properly support Clang on Windows (#1612, #1720, #1784, #1795)
- [Windows] Link legacy stdio definitions on newer Visual Studio versions (#1712)
- [Windows] Provide additional metadata through resource files (#1419, #1779)
- [Android] Add 64-bits libraries for Android (#1648, #2165)
- [Android] Adjust NDK search path to support newer NDKs (#1575)
- [macOS] Copy logo.png to Resources in Cocoa example (#1818)
- [Windows] Add support for Visual Studio 2022 (#1819)
- [Android] Build sfml-main with position-independent code (#2393, #2397)
System
Features
- [Android] Simplify management of ActivityStates (#1845)
Bugfixes
Window
Features
- Allow creation of a window without an OpenGL context (#1484)
- Dynamically load EGL and GLES extensions as is done for desktop GL (#1539, #1577, #1603, #2157, #2160)
- Add support for creating Vulkan window surfaces (#1557)
- Scancode support (#1235, #1400, #1596, #2009, #2096, #2148, #2243)
- [Linux] Add support for colored cursors in Unix implementation (#1693, #1694)
- [Linux] Added support for directional arrow resize cursors on Linux (#1688)
- [Linux] Add support for X Input Method (#1840, #1850, #2191, #2242)
- [Linux] Add support for Direct Rendering Mode (DRM) / Kernel Mode Setting (KMS) (#2029, #2146, #2246, #2259, #2400)
- [Windows] Use monitor aware DPI scaling on Windows (#2268)
Bugfixes
- Fix
sf::Context::getActiveContext
to stop returning inactive contexts (#1794) - [Linux] Fixed crash with X11 when
$DISPLAY
is not0.0
(#724, #1504) - [Android] Ensure
setActive(false)
is called before the surface is destroyed in EglContext (#1530, #1531) - [Android] Fixed EGL incorrectly being passed the anti-aliasing level as
EGL_SAMPLE_BUFFERS
instead ofEGL_SAMPLES
(#1533, #1534) - [Linux] Fix OpenGL extensions not loading in a specific Linux VM configuration (#1495, #1543)
- [Windows] Fixed potential buffer overrun in Win32 OpenGL error handling (#1245, #1246)
- [Windows] Fix no longer hides cursor when hovering title bar (#1569, #1570)
- [macOS] Initialize
m_context
correctly inSFContext
constructors (#1582, #1610) - [Android] Fixed navigation bar not being entirely hidden on Android (#1538, #1554)
- [Windows] Make the process to set a DirectInput device's axis mode more conservative (#1634)
- [Linux] Fix an issue where the cursor wasn't changed instantaneously (#1686)
- [Windows] Fix issue where joystick/controller POV values were not set correctly for DirectInput devices (#1719)
- [Android] Fix warning: control may reach end of non-void function (#1713)
- [Windows] Fixed Win32 requestFocus in multi-threaded environment (#1600)
- [Android] Fix issue where
EGL_DEFAULT_DISPLAY
isNULL
(#1639, #1740) - [macOS] When initializing an OpenGL view with an existing window, call
finishInit
(#1759, #1760) - [macOS] Fix potential crash when changing cursor (#1721, #1736)
- [Android] Fixed
SIGSEGV
after pressing back button on Android (#531, #1580) - [Android] Fix issue with
waitEvent
and an OpenGL Context (#1532, #1790) - [iOS] Fix issue where OpenGL ES libraries couldn't be located (#1687, #1804)
- [macOS] Fix issue where window wouldn't be closing because of events still being processed (#1581, #1814)
- [Windows] Preserve the drop shadow for system cursors on Windows (#1731)
- [Windows] Use GetWindowLongPtr for better overall compatibility (#1806)
- [macOS] Ensure proper nesting of autorelease pools on OS X (#1549, #1820)
- [Linux] Fix typo in window construction (#1951, #1953)
- [Linux] Prevent crash in Unix JoystickImpl with too many file descriptors (#1900, #1941)
Graphics
Features
- Allow re-creation of the shared context as a core context if the user requests a core profile context (#1434, #1443)
- Added
getPosition()
andgetSize()
tosf::Rect
(#1047) - Added
Font::hasGlyph
field (#1644) - Implemented saveToMemory and saveImageToMemory (#988, #1597, #1669)
- Implement smoothing for fonts (#1690, #2064, #2072)
- Add Min and Max blend modes (#1710, #1756)
- Support geometry shaders when a OpenGL 3.2+ context is available (#1768, #1769, #1786, #1789)
- Align encodings for new line characters (#2107)
- Update stb_image to 2.28, thus adding support for more image formats (#1712, #2322, #2464)
- [macOS] Improve high DPI handling on macOS (#1817)
Bugfixes
- Fixed missing checks for empty vertex arrays when updating the vertex buffers in
sf::Text
(#1558, #1560) - Remove unnecessary
glFlush()
insf::Texture
(#1609) - Fixed text rendering artifacts on Radeon cards (#1568)
- Force OpenGL states to be reset when RenderTarget detects that a new context has to be tracked (#1625, #1630)
- Don't set default Texture Rect of a
sf::Sprite
before the user provided one (#1725) - Added auto hinting compensation to fix too wide gaps between small glyphs (#1745, #1746)
- Fix support for sRGB color space in
sf::RenderTexture
(#1092, #1757) - Fix incorrect glyph rect for text outline (#1826, #1827, #1836)
- Fix alpha value calculation for semi-transparent pixels on fully transparent pixels with
sf::Image::copy()
(#1993) - Fix getLocalBounds inconsistency for
sf::Text
(#2129, #2132) - [iOS] Ensure the proper default framebuffer is bound when activating a RenderWindow (#1471, #1487)
Audio
Features
- Allow explicitly closing
sf::InputSoundFile
(#1516) - Replace use of auto_ptr for future-proofing (#1546)
- Adjustable processing interval in
sf::SoundStream
(#1517, #1666) - Fix
sf::Music
sometimes failing to loop after seeking (#1707) - Add MP3 decoding support (#1232, #1796, #1851)
Bugfixes
- Rename FindVorbis -> FindVORBIS, for consistency with exported variables (#1626, #1629)
- Fix naming of VORBIS in
SFMLConfigDependencies.cmake.in
(#1636, #1637) - Fixed copy assign operator in
sf::Sound
so it checks for self-assignment (#1744) - Fix SoundStream::play to restart the sound if it was played before (#2175)
Networking
Features
Bugfixes
SFML 2.5.1
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.5.1
General
- Various CMake fixes (#1414, #1416, #1436, #1439, #1467, #1470)
- Fixed the installation of pkg-config files (#1466)
- Fixed two conversion warnings (#1454)
- [Android] Fixes all symbols in sfml-main are hidden (#1457, #1460)
- [Android] Fixed some
#define
flag problem (#1458) - [Android] Fix deadlock in main cleanup (#1265)
- [iOS] Modernized toolchain file (#1411)
- [iOS] Check that
<SFML/Main.hpp>
is used (#1412) - [macOS] Add
-ObjC
flag to fix static linking on macOS (#1485)
Window
Bugfixes
- [iOS] Use default supported rotations when none are specified (#1417)
- [iOS] Fixed autocomplete window overlaps keyboard (#1473, #1482)
- [Linux] Fixed dual monitor issue (#1226, #1238)
- [Linux] Fixed issue where fullscreen window didn't go over task bars on top and left on in Ubuntu (#1224)
- [Linux] Fixed the Unix clipboard implementation causing an abort due to internal data races in Xlib (#1437)
- [macOS] Added additional system cursors (#1401, #1413, #1425)
- [Windows] Fixed swapped colors for custom cursors (#1464, #1465, #1491)
Graphics
Bugfixes
- Fixed a bug in which a
sf::RenderTexture
would not be re-activated after being re-created (#1438) - Fixed
sf::RenderTextureImplFBO
's destructor incorrectly triggering deletion of othersf::RenderTextureImplFBO
's active FBOs (#1440) - Fix
sf::RenderWindow::setActive
incorrectly trying to unbind an FBO during deactivation (#1442) - Fixed
sf::RenderTexture::display()
dereferencing a NULL pointer when being called beforesf::RenderTexture::create()
(#1446) - Fixed bug in
sf::Text
when applying an outline color/thickness (#1176) - Squash duplicated
sf::Font
glyphs to single chars (#1461) - Fixed two issues with glyph sub-pixel positioning (#1452)
- Reduced context locking & unlocking while creating textures (#1459)
- Fixed the error message when the wrong bitmap font size is selected (#1456, #1474, #1492)
Audio
Bugfixes
- Fixed performance issue with reading WAV files (#1450)
SFML 2.5.0
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.5.0
General
- Replaced FindSFML.cmake with SFMLConfig.cmake (#1335)
- Markdown'd and updated readme, changelog, contributing and license files (#1196, #1368, #1317)
- Improve packaging support (#1173)
- Added Tagfile generation and search (#1327)
- Added CMake variables to select the modules to be built (#798, #800)
- Do not install extlibs if
SFML_USE_SYSTEM_DEPS
is true (#1236, #1237) - Fixed various type conversion/comparison warnings (#1325)
- [Android] Increased minimum API version to 14 (#1362)
- [Android] Removed custom toolchain and added support for the newest NDK version and Gradle (#1350, #1393)
- [iOS] Updated the binary libs from exlibs/libs-ios (#1207, #1209)
- [iOS] Use a CMake toolchain file for iOS build (#1268, #1269)
- [iOS] Install extlibs if needed (#1348)
- [iOS] Drop 32 bit support (#1374)
- [iOS] Force correct iOS architecture for cmake (#1373, #1377)
- [iOS] Added iOS example (#1378)
- [macOS] Fixed launch of cocoa examples (#1334)
- [macOS] Improved application signing process (#1020, #1036, #1194)
- [macOS] Improved CMake script (#1215, #1371)
- [macOS] Use
-stdlib=libc++
(#1361) - [OpenBSD] Added support for OpenBSD (#1330)
System
Bugfixes
- Added protected destructor to
sf::NonCopyable
to prevent possible resource leaks (#1125, #1161) - Fixed crash when
sf::Clock
is constructed in a global scope (#1258)
Window
Features
- Implemented Cursor API (#269, #784, #827)
- Implemented Clipboard API (#715, #1204, #1221)
- Renamed a few key codes (#1395)
- Added joystick example (#1363)
- [Windows] Added support for interfacing with joysticks via DirectInput when it is available (#1251, #1326)
- [Windows] Fix discrete GPU preference symbols being exported from the wrong place (#1192, #1406)
Bugfixes
- [Android] Return correct key code for delete/backspace (#1309, #1362)
- [iOS] Don't need to find vorbisfile or vorbisenc (#1347)
- [Linux] Fixed
sf::Window::getPosition()
returning incorrect position because of differences in window managers (#1228, #1266) - [Linux] Fix X11 key repeat handling not filtering out events from other windows (#1223, #1230, #1291)
- [Linux] Restore fullscreen of a non-visible window (#1339)
- [macOS] Fixed window menu not working (#1091, #1180, #1193)
- [macOS] Fixed crash with application messing hardware detection e.g. TeamViewer (#1323)
- [macOS] Added support for (some) Hat/POV axis (#1248)
- [Windows] Prevent uninitialized read by zeroing memory (#1264)
- [Windows] Fixed modifier keys handling (#1357)
Graphics
Features
- Implemented additional line spacing and letter spacing in
sf::Text
(#928, #1366) - Added
sf::VertexBuffer
class (#1308) - Added GPU local texture copying support, allowing performance optimizations and texture swapping (#1119, #1319, #1320)
- Optimize performance by skipping
glTexCoordPointer()
call if not needed (#1015) - Generate shape outline vertices only if necessary (#925, #1356)
- Removed dependency to libjpeg, stb_image_write now supports writing JPEG files (#1278, #1279)
- Enable comparing
sf::Transform
and optimize resetting OpenGL back to the identity matrix (#1298) - Added missing
setActive()
virtual method tosf::RenderTarget
(#1157) - Updated stb_image to v2.16 and stb_image_write to v1.07 (#1270)
- Added
sf::RenderTexture
stencil and multisampling support (#1274, #1285) - Added example demonstrating
sf::VertexBuffer
,sf::Shader
andsf::Thread
usage (#1352) - Optimized
sf::RenderTexture
performance (#1379)
Bugfixes
- Properly free memory in
sf::Font::cleanup()
(#1119) - Fixed memory leak in
sf::Font
(#1216) - Fix OpenGL texture coordinate pointer not being updated correctly under certain conditions (#1297)
- Fix for broken text when the font is reloaded (#1345)
- Fix memory leak in
sf::Text
(#1233, #1360) - Fixed strict aliasing punning warning when generating the key of a glyph in Font.cpp (#1187, #1396)
- Fixed OpenGL version string being parsed incorrectly on some platforms (#1249, #1390)
- [macOS] Worked around render target bug (#1132, #1342)
- [Windows] Replaced time-based joystick poll with a hardware event handler (#1179, #1195, #1198, #1199, #1421)
Audio
Features
- Added loop point support to
sf::Music
(#177, #629) - Added support for the extensible PCM wave file format (#1296)
- [iOS] Enable audio module (#1338)
Bugfixes
- Fixed inconsistent seek behavior in
sf::SoundStream
(#1118) - Fixed stack overflow in
sf::SoundStream::fillAndPushBuffer()
(#1154) - Fixed seeking quirks in the FLAC reader (#966, #1162)
- Allow polymorphism with
sf::SoundSource
(#1185) - Fixed WAV file writer writing wrong header values (#1280, #1281)
- Small bugfix to argument of
alcCaptureOpenDevice()
(#1304, #1305) - [iOS] Find OpenAL correctly (#1263, #1376)
- [Windows] Updated OpenAL Soft to 1.18.1 fixing crashes (#1247, #1260)
Network
Features
Bugfixes
- Fixed wrong condition for building network support (#1253)
- Changed TCP listen backlog from 0 to SOMAXCONN (#1369, #1407)
- Fixed socket reuse not conforming to documentation (#1346, #1408)
SFML 2.4.2
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.4.2
System
Bugfixes
- [Windows] Removed thread affinity changes in sf::Clock (#1107)
Window
Bugfixes
- Fixed bug where TransientContextLock would hang (#1165, #1172)
- [Linux] Fixed GLX extensions being loaded too late (#1183)
- [Linux] Fix wrong types passed to XChangeProperty (#1168, #1171)
- [Windows] Make context disabling via wglMakeCurrent more tolerant of broken drivers (#1186)
Graphics
Bugfixes
- Optimized sf::Image::create and made it more exception safe (#1166)
SFML 2.4.1
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.4.1
General
- [kFreeBSD] Define SFML_OS_FREEBSD when compiling for kFreeBSD (#1129)
- [Windows] Added some simple messaging when trying to build under Cygwin (#1153)
Window
Bugfixes
- Fixed stack overflow on GlContext creation with multiple threads (#989, #1002)
- Adjusted mouse cursor grab documentation (#1133)
- [iOS] Fixed orientation change not rescaling window size properly (#1049, #1050)
- [Linux] Fixed fullscreen issue (#921, #1138)
- [Linux] Switched from XCB back to Xlib for windowing (#1138)
- [Linux] Fixed window icon not showing up on some distros (#1087, #1088)
- [Linux] Fixed an issue where GNOME flags window unresponsive (#1089, #1138)
- [Linux] Fixed leak of XVisualInfo objects during GlxContext creation (#1135)
- [Linux] Fixed possible hang when setting visibility if external window sources (#1136)
- [macOS] Fixed inconsistency between doc and impl on macOS for the grab feature (#1133, #1148, #1150)
- [Windows] Fixed context memory leaks (#1143, #1002)
Graphics
Bugfixes
- Adjusted uniform error message (#1131)
- Clarify documentation on Rect::contains function bounds (#1151)
Network
Bugfixes
- Fixed a typo in comment for void unbind() (#1121)
SFML 2.4.0
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.4.0
General
- Added deprecation macro (#969)
- Fixed issues reported by Coverity Scan static analysis (#1064)
- Fixed some initialization issues reported by Cppcheck (#1008)
- Changed comment chars in FindSFML.cmake to # (#1090)
- Fixed some typos (#1098, #993, #1099, #956, #963, #979)
- Updated/fixed string comparisons in Config.cmake (#1102)
- Added the missing -s postfix for the RelWithDebInfo config (#1014)
- [Android] Fixed current Android compilation issues (#1116, #1111, #1079)
- [macOS] Update Xcode template material (#976, #968)
- [Windows] Added support for VS 2015 (#972)
- [Windows] Create and install PDB debug symbols alongside binaries (#1037)
Deprecated API
- sf::RenderWindow::capture(): Use a sf::Texture and its sf::Texture::update(const Window&) function and copy its contents into an sf::Image instead.
- sf::Shader::setParameter(): Use setUniform() instead.
- sf::Text::getColor(): There is now fill and outline colors instead of a single global color. Use getFillColor() or getOutlineColor() instead.
- sf::Text::setColor(): There is now fill and outline colors instead of a single global color. Use setFillColor() or setOutlineColor() instead.
- sf::LinesStrip: Use LineStrip instead.
- sf::TrianglesFan: Use TriangleFan instead.
- sf::TrianglesStrip: Use TriangleStrip instead.
System
Features
Bugfixes
- Added missing
include in String.hpp (#1069, #1068) - Fixed encoding of UTF-16 (#997)
- [Android] Fixed crash when trying to load a non-existing font file (#1058)
Window
Features
- Added ability to grab cursor (#614, #394, #1107)
- Added Multi-GPU preference (#869, #867)
- Added support for sRGB capable framebuffers (#981, #175)
- [Linux, Windows] Improved OpenGL context creation (#884)
- [Linux, Windows] Added support for pbuffers on Windows and Unix (#885, #434)
Bugfixes
- Updated platform-specific handle documentation (#961)
- [Android] Accept touch events from "multiple" devices (#954, #953)
- [Android] Copy the selected EGL context's settings to SFML (#1039)
- [Linux] Fixed modifiers causing sf::Keyboard::Unknown being returned (#1022, #1012)
- [macOS] Improved memory management on macOS (#962, #790)
- [macOS] Fixed crash when resizing a window to a zero-height/width size (#986, #984)
- [macOS] Use the mouse button constant instead of 0 to avoid a compiler error on macOS (#1035)
- [macOS] macOS improvement: warnings + bugfix + refactoring, the lot! (#1042)
Graphics
Features
- Added support for outlined text (#840)
- Add support for geometry shaders (#886, #428)
- Feature/blend mode reverse subtract (#945, #944)
- Implemented support for mipmap generation (#973, #498, #123)
- Added new API to set shader uniforms (#983, #538)
- Rewrite RenderWindow::capture (#1001)
Bugfixes
- Exporting some Glsl utility functions due to linking issues (#1044, #1046)
- Fixed missing initialisation of Font::m_stroker (#1059)
- Changed primitive types to be grammatically correct (#1095, #939)
Audio
Features
- Implemented stereo audio recording (#1010)
Bugfixes
- Added an assignment operator to SoundSource (#864)
- [macOS] Updates OpenAL-soft for macOS to version 1.17.2 (#1057, #900, #1000)
- Fixed a bug where vorbis can't handle large buffers (#1067)
- Added support for 24-bit .wav files (#958, #955)
- Fixed threading issue in sf::SoundRecorder (#1011)
- Made WAV file reader no longer assume that data chunk goes till end of file to prevent reading trailing metadata as samples (#1018)
- Fixed seeking in multi channel FLAC files (#1041, #1040)
Network
Features
Bugfixes
SFML 2.3.2
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.3.2
General
- Fixed an issue where FindSFML.cmake couldn't find older versions of SFML (#903)
- Robust alCheck and glCheck macros (#917)
- Fixed FindSFML.cmake to use the uppercase FLAC name (#923)
- Added a CONTRIBUTING file so GitHub shows a message when creating a new issue (#932)
Window
Bugfixes
- [Linux] Fixed an issue where the keypad's key weren't being detected (#910)
- [Linux] Revert to Xlib event handling (#934)
- [Linux] Fixed
XK_*
inconsistency in InpuImpl.cpp (#947) - [Linux] Fix
_NET_WM_PING
messages not being replied to properly (#947)
Graphics
Bugfixes
- Fixed clear bug on RenderTextures (#915)
- Fixed image file extension detection (#929, #930, #931)
- Secure function against random data return (#935, #942)
SFML 2.3.1
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.3.1
Window
Bugfixes
- [Android] Make sure a window still exists before trying to access its dimensions (#854)
- [Android] Added Android API level checks (#856)
- [Android] Updated the JNI/event handling code (#906)
- [Linux] Resized events are only spawned when the window size actually changes (#878, #893)
- [Linux] Whitelisted X SHAPE events (#879, #883)
- [Linux] Remap Unix keyboard when user changes layout (#895, #897)
- [Linux] Fix undefined behavior in ewmhSupported() (#892, #901)
Graphics
Bugfixes
- Added support for GL_EXT_texture_edge_clamp for systems that don't expose GL_SGIS_texture_edge_clamp (#880, #882)
Audio
Bugfixes
SFML 2.3
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.3
General
- Examples only link against sfml-main in release mode (#610, #766)
- Replaced unsigned int with std::size_t for array indices and sizes (#739)
- Fixed some issues with the Doxygen documentation (#750)
- Added support for EditorConfig (#751)
- Hide success message for CMake in quiet mode (#753)
- Improved documentation for statuses with sf::Ftp (#763)
- Moved stb_image into the extlibs directory (#795)
- Changed the SOVERSION to major.minor (#812)
- Fixed warnings about switch-statements (#863)
- Added missing includes in the general headers (#851)
- [Android] Updated toolchain file and dependencies (#791)
- [Linux] Fixed missing pthread dependency (#794)
- [macOS] Relaxed CMake installation rules regarding framework dependencies (#767)
Deprecated API
- sf::Event::MouseWheelEvent: This event is deprecated and potentially inaccurate. Use MouseWheelScrollEvent instead.
Window
Features
- Added new events for handling high-precision scrolling (#95, #810, #837)
- Switched from Xlib to XCB (#200, #319, #694, #780, #813, #825)
- Added support for OpenGL 3 core context creation (#654, #779)
Bugfixes
- Fixed glXSwapIntervalSGI being broken for some driver implementations (#727, #779)
- Fixed simultaneous context operations causing crashes on some AMD hardware (#778, #779)
- Fixed joystick identification (#809, #811)
- [iOS] Fixed various issues including stencil bits, device orientation and retina support (#748)
- [iOS] Fixed inconsistency between sf::Touch::getPosition and touch events (#875)
- [Linux] Fixed Alt+F4 not getting triggered in window mode (#274)
- [Linux] Fixed Unix joystick stuff (#838)
- [macOS] Fixed typo in JoystickImpl.cpp to prevent a crash (#762, #765)
- [macOS] Fixed an issue in InputImpl::getSFOpenGLViewFromSFMLWindow (#782, #792)
Graphics
Features
- Replaced GLEW with loader generated by glLoadGen (#779)
- Added a new constructor to sf::Color that takes an sf::Uint32 (#722)
- Updated stb_image to v2.02 (#777)
- Updated FreeType to v2.5.5 (#799, #804)
- Added checks for software OpenGL (#870)
Bugfixes
- Fixed GL_ARB_compatibility not being detected (#859)
- Fixed pixel format selection (#862)
- Bumped back the OpenGL version requirement to 1.1 (#858)
Audio
Features
- Dropped libsndfile and started using Vorbis, FLAC and OGG directly (#604, #757)
- Added a FLAC file to the sound example (#815)
Bugfixes
- Fixed access violation error in the destructor of sf::AudioDevice (#30, #602)
- [macOS] Fixed threading issue with sf::SoundStream and OpenAL (#541, #831)
Network
Bugfixes
SFML 2.2
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.2
General
- Support for iOS and Android platform (#410, #440)
- Various documentation corrections (#438, #496, #497, #714)
- Fixed support for compilers on Debian FreeBSD (#380, #578)
- Added support for Visual Studio 2013 and proper support for the TDM builds (#482)
- Fixed CMake problems related to FindSFML and cached variables (#637, #684)
- Switched and enforced LF line endings (#708, #712)
- Updated OpenAL to version 1.15.1 (d077210)
- Made compiler and OS variable names much clearer in CMake files (9b0ed30)
- Re-enabled RPATH feature (e157e7a)
- Slight adjustments to the examples (#737)
- [FreeBSD] Various configuration fixes (#577, #578)
- [Linux] Updated FindSFML.cmake to add UDev to SFML's dependencies (#728, #729, #734, #736)
- [macOS] Fixed incorrect symlink in freetype.framework (#519)
- [macOS] CMake module for correct dependencies (#548)
- [macOS] Fixed SFML target for Xcode (#595, #596)
- [macOS] Updated implementation, mainly reverting to non-ARC (#601)
- [macOS] Fixed memory leaks and dead store (#615)
- [macOS] Improved event handling and performance (#617)
- [macOS] Reduced memory usage (#672, #698)
- [macOS] macOS 10.10 support (#691, #699)
- [macOS] Improve flexibility of dependencies' locations (#713)
- [Windows] Removed the hack that copied external libraries into SFML static libraries (dbf01a7)
System
Features
- Added substring and replace functions to sf::String (#21, #355)
- Added toUtfX to sf::String (#501)
- Added fromUtfX functions to set the internal data to a string by converting from another string in a fixed encoding (#196)
- Added modulo operator for sf::Time (#429, #430)
- Added division operator for sf::Time (#453)
Bugfixes
- Ensured a high resolution for sf::sleep (#439, #475)
- [Windows] Fixed stack unalignment by two internal functions (#412)
Window
Features
- Added window methods to request and to check focus (#518, #525, #613, #723, #735)
- Provide name, manufacturer ID and product ID via sf::Joystick (#152, #528)
- [FreeBSD] Joystick support (#477)
- [macOS] Improved integration with menus and dock actions (#11)
- [macOS] Support for OpenGL 3.2 (#84)
- [macOS] Improved fullscreen support (#343)
- [macOS] Added support for retina displays (#353, #388)
- [Windows] Removed support for Windows 9x (#469)
- [Windows] Fixed typo in Windows keyboard implementation (#516)
Bugfixes
- sf::Window::create() now also resets framerate limit (#371)
- Fixed OpenGL context leak (#635, #705)
- Fixed various joystick problems (memory leak, accelerometer detected, code refactoring) (#660, #686, #742, #743)
- Optimized sf::Window::waitEvent a bit, no sleep if events are available at first try (ff555d6)
- [Linux] Output error message when XOpenDisplay() fails (#508, #616)
- [Linux] Resize window with setSize when sf::Style::Resize is set (#466)
- [Linux] Fixed broken key repeat on window recreation (#564, #567)
- [macOS] Fixed KeyReleased not being fired in fullscreen mode (#465)
- [macOS] Fixed an issue where disconnecting the keyboard would cause a crash (#467)
- [macOS] Fixed unexpected resizing behavior (#468)
- [macOS] Improved resizing windows (#474)
- [macOS] Fixed memory leak with sf::Window::create() (#484)
- [macOS] Fixed menu shortcuts in fullscreen on macOS (#527)
- [macOS] Improved cursor hiding (#703)
- [macOS] Fixed right click not detected with trackpads (#716, #730)
- [Windows] Fixed joystick POV values (ef1d29b)
- [Windows] Fixed Unicode inconsistency (#635)
- [Windows] Fixed Alt+F4 and mouse clicks issues (#437, #457)
- [Windows] Send MouseButtonReleased event when the mouse is outside of the window (#455, #457)
- [Windows] Fixed sf::Joystick wrong registry usage (#701, #702, #706)
Graphics
Features
- Provide more information about the loaded font in sf::Font (#164)
- Implemented a more flexible blending system (#298)
- Added strikethrough text style (#243, #362, #682)
- Slight optimization for sf::Text::setString (#413)
- Added subtraction operator for sf::Color (#114, #145)
- Optimized sf::Image::flipVertically/flipHorizontally (#555)
- Changed sf::Font measurements from int to float to allow better underline drawing (#693)
Bugfixes
- Improved text quality for small and pixelated fonts (#228)
- Yet another fix for Intel GPUs with sf::RenderTexture (#418)
- Removed VTab since it causes issues and doesn't have a use nowadays (#442, #445, #460, #588)
- Fixed broken BDF and PCF font formats (#448)
- Fixed compilation issue with newer versions of GCC for sf::Rect (#458)
- Fixed resetGLStates() not explicitly setting the default polygon mode (#480)
- Fixed division-by-zero in sf::RectangleShape (#499)
- Fixed potential memory leak in sf::Font (#509)
- Updated glext and removed glxext (#511, #583)
- Make sure texture unit 0 is active when resetting sf::RenderTarget states (#523, #591)
- Fixed texture rect computation in fonts (#669)
- Improved rendering of underlined text (#593)
- Avoided repeated output of error messages (#566)
- Fixed text rendered with vertical offset on ascent and font size mismatch (#576)
- Fixed rounding problem for viewports (#598)
- Fixed sf::Shader::isAvailable() possibly breaking context management (#211, #603, #608, #603)
- Fixed sf::Texture::getMaximumSize() possibly breaking context management (#666)
- Fixed various sf::Text rendering issues (#692, #699)
- The texture matrix is now reset in sf::Texture::bind(NULL) (7c4b058)
- [Windows] Fixed DPI scaling causing strange window behavior (#679, #681, #688)
Audio
Features
- Added support for selecting the audio capture device (#220, #470)
- Make sf::SoundRecorder processing frequency configurable (#333)
- Added up vector to sf::Listener (#545)
Bugfixes
- Prevented sf::SoundStream::setPlayingOffset() from restarting playing even when paused (#203, #592)
- Fixed sf::SoundBuffer contents not being able to be updated when still attached to sounds (#354, 367, #390, #589)
- Catch audio format error and prevent division by zero (#529)
- Fixed sf::SoundBuffer returning wrong duration for sounds containing more than ~4.3 million samples (2ff58ed)
- Optimized sf::Listener with a cache (d97e524)
Network
Features
- Added support for PUT and DELETE in sf::Http (#257, #312, #607)
- Added support for chunked HTTP transfers (#296, #337)
- Added support for 64-bit integers in sf::Packet (#710)
- Made sf::Ftp::sendCommand() public (2c5cab5)
Bugfixes
- Checked socket descriptor limit (#153, #628, #683)
- Fixed sf::TcpSocket::connect()'s switching from blocking to non-blocking mode on immediate connection success (#221)
- Fixed FTP download and upload file sizes being limited by available RAM (#565, #590)
- Fixed C++11 compiler warnings for sf::Uint8 (#731, #732)
SFML 2.1
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.1
General
- Updated the Window and OpenGL examples (got rid of GLU and immediate mode)
Window
Features
- Now using inotify on Linux to avoid constantly polling joystick connections (#96)
- Add keypad return, equal and period keys support for macOS
- Improved mouse events on macOS regarding fullscreen mode
- Improved mouse events on macOS (#213, #277)
- Improved reactivity of setMousePosition on macOS (#290)
- Added support for right control key on macOS
- Improved TextEntered for macOS (#377)
- Improved the performances of Window::getSize() (the size is now cached)
- Added the WM_CLASS property to SFML windows on Linux
- Fake resize events are no longer sent when the window is moved, on Linux
- Pressing ALT or F10 on Windows no longer steals the focus
Bugfixes
- Fixed MouseMove event sometimes not generated when holding left button on Windows (#225)
- Fixed ContextSettings ignored when creating a 3.x/4.x OpenGL context on Linux (#258)
- Fixed ContextSettings ignored on Linux when creating a window (#35)
- Fixed windows bigger than the desktop not appearing on Windows (#215)
- Fixed KeyRelease events sometimes not reported on Linux (#404)
- Fixed mouse moved event on macOS when dragging the cursor (#277)
- Fixed KeyRelease event with CMD key pressed (#381)
- Fixed taskbar bugs on Windows (#328, #69)
- Fixed Window::getPosition() on Linux (#346)
- Unicode characters outside the BMP (> 0xFFFF) are now correctly handled on Windows (#366)
Graphics
Features
- Checking errors in RenderTarget::pushGLStates() to avoid generating false error messages when user leaves unchecked OpenGL errors (#340)
- Optimized Shader::setParameter functions, by using a cache internally (#316, #358)
Bugfixes
- Fixed bounding rect of sf::Text ignoring whitespaces (#216)
- Solved graphics resources not updated or corrupted when loaded in a thread (#411)
- Fixed white pixel showing on first character of sf::Text (#414)
- sf::Rect::contains and sf::Rect::intersects now handle rectangles with negative dimensions correctly (#219)
- Fixed Shape::setTextureRect not working when called before setTexture
Audio
Features
- loadFromStream functions now explicitly reset the stream (seek(0)) before starting to read (#349)
Bugfixes
- Added a workaround for a bug in the macOS implementation of OpenAL (unsupported channel count no properly detected) (#201)
- Fixed SoundBuffer::loadFromStream reading past the end of the stream (#214)
Network
Features
- Replaced the deprecated gethostbyname with getaddrinfo (#47)
- Minor improvements to sf::Packet operators (now using strlen and wcslen instead of explicit loops) (#118)
Bugfixes
- Fixed non-blocking connection with a sf::TcpSocket on Windows
- Fixed TCP packet data corruption in non-blocking mode (#402, #119)
- On Unix systems, a socket disconnection no longer stops the program with signal SIGPIPE (#72)
SFML 2.0
Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.0
No changelog available. Everything changed.
Older Releases
See the website for changelogs of older releases: https://www.sfml-dev.org/changelog.php