Documentation de SFML 2.0

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System.hpp
1 
2 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24 
25 #ifndef SFML_SYSTEM_HPP
26 #define SFML_SYSTEM_HPP
27 
29 // Headers
31 
32 #include <SFML/Config.hpp>
33 #include <SFML/System/Clock.hpp>
34 #include <SFML/System/Err.hpp>
35 #include <SFML/System/InputStream.hpp>
36 #include <SFML/System/Lock.hpp>
37 #include <SFML/System/Mutex.hpp>
38 #include <SFML/System/Sleep.hpp>
39 #include <SFML/System/String.hpp>
40 #include <SFML/System/Thread.hpp>
41 #include <SFML/System/ThreadLocal.hpp>
42 #include <SFML/System/ThreadLocalPtr.hpp>
43 #include <SFML/System/Utf.hpp>
44 #include <SFML/System/Vector2.hpp>
45 #include <SFML/System/Vector3.hpp>
46 
47 #endif // SFML_SYSTEM_HPP
48