Documentation de SFML 2.5.0

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Config.hpp
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24 
25 #ifndef SFML_CONFIG_HPP
26 #define SFML_CONFIG_HPP
27 
28 
30 // Define the SFML version
32 #define SFML_VERSION_MAJOR 2
33 #define SFML_VERSION_MINOR 5
34 #define SFML_VERSION_PATCH 0
35 
36 
38 // Identify the operating system
39 // see http://nadeausoftware.com/articles/2012/01/c_c_tip_how_use_compiler_predefined_macros_detect_operating_system
41 #if defined(_WIN32)
42 
43  // Windows
44  #define SFML_SYSTEM_WINDOWS
45  #ifndef NOMINMAX
46  #define NOMINMAX
47  #endif
48 
49 #elif defined(__APPLE__) && defined(__MACH__)
50 
51  // Apple platform, see which one it is
52  #include "TargetConditionals.h"
53 
54  #if TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR
55 
56  // iOS
57  #define SFML_SYSTEM_IOS
58 
59  #elif TARGET_OS_MAC
60 
61  // MacOS
62  #define SFML_SYSTEM_MACOS
63 
64  #else
65 
66  // Unsupported Apple system
67  #error This Apple operating system is not supported by SFML library
68 
69  #endif
70 
71 #elif defined(__unix__)
72 
73  // UNIX system, see which one it is
74  #if defined(__ANDROID__)
75 
76  // Android
77  #define SFML_SYSTEM_ANDROID
78 
79  #elif defined(__linux__)
80 
81  // Linux
82  #define SFML_SYSTEM_LINUX
83 
84  #elif defined(__FreeBSD__) || defined(__FreeBSD_kernel__)
85 
86  // FreeBSD
87  #define SFML_SYSTEM_FREEBSD
88 
89  #elif defined(__OpenBSD__)
90 
91  // OpenBSD
92  #define SFML_SYSTEM_OPENBSD
93 
94  #else
95 
96  // Unsupported UNIX system
97  #error This UNIX operating system is not supported by SFML library
98 
99  #endif
100 
101 #else
102 
103  // Unsupported system
104  #error This operating system is not supported by SFML library
105 
106 #endif
107 
108 
110 // Define a portable debug macro
112 #if !defined(NDEBUG)
113 
114  #define SFML_DEBUG
115 
116 #endif
117 
118 
120 // Define helpers to create portable import / export macros for each module
122 #if !defined(SFML_STATIC)
123 
124  #if defined(SFML_SYSTEM_WINDOWS)
125 
126  // Windows compilers need specific (and different) keywords for export and import
127  #define SFML_API_EXPORT __declspec(dllexport)
128  #define SFML_API_IMPORT __declspec(dllimport)
129 
130  // For Visual C++ compilers, we also need to turn off this annoying C4251 warning
131  #ifdef _MSC_VER
132 
133  #pragma warning(disable: 4251)
134 
135  #endif
136 
137  #else // Linux, FreeBSD, Mac OS X
138 
139  #if __GNUC__ >= 4
140 
141  // GCC 4 has special keywords for showing/hidding symbols,
142  // the same keyword is used for both importing and exporting
143  #define SFML_API_EXPORT __attribute__ ((__visibility__ ("default")))
144  #define SFML_API_IMPORT __attribute__ ((__visibility__ ("default")))
145 
146  #else
147 
148  // GCC < 4 has no mechanism to explicitely hide symbols, everything's exported
149  #define SFML_API_EXPORT
150  #define SFML_API_IMPORT
151 
152  #endif
153 
154  #endif
155 
156 #else
157 
158  // Static build doesn't need import/export macros
159  #define SFML_API_EXPORT
160  #define SFML_API_IMPORT
161 
162 #endif
163 
164 
166 // Cross-platform warning for deprecated functions and classes
167 //
168 // Usage:
169 // class SFML_DEPRECATED MyClass
170 // {
171 // SFML_DEPRECATED void memberFunc();
172 // };
173 //
174 // SFML_DEPRECATED void globalFunc();
176 #if defined(SFML_NO_DEPRECATED_WARNINGS)
177 
178  // User explicitly requests to disable deprecation warnings
179  #define SFML_DEPRECATED
180 
181 #elif defined(_MSC_VER)
182 
183  // Microsoft C++ compiler
184  // Note: On newer MSVC versions, using deprecated functions causes a compiler error. In order to
185  // trigger a warning instead of an error, the compiler flag /sdl- (instead of /sdl) must be specified.
186  #define SFML_DEPRECATED __declspec(deprecated)
187 
188 #elif defined(__GNUC__)
189 
190  // g++ and Clang
191  #define SFML_DEPRECATED __attribute__ ((deprecated))
192 
193 #else
194 
195  // Other compilers are not supported, leave class or function as-is.
196  // With a bit of luck, the #pragma directive works, otherwise users get a warning (no error!) for unrecognized #pragma.
197  #pragma message("SFML_DEPRECATED is not supported for your compiler, please contact the SFML team")
198  #define SFML_DEPRECATED
199 
200 #endif
201 
202 
204 // Define portable fixed-size types
206 namespace sf
207 {
208  // All "common" platforms use the same size for char, short and int
209  // (basically there are 3 types for 3 sizes, so no other match is possible),
210  // we can use them without doing any kind of check
211 
212  // 8 bits integer types
213  typedef signed char Int8;
214  typedef unsigned char Uint8;
215 
216  // 16 bits integer types
217  typedef signed short Int16;
218  typedef unsigned short Uint16;
219 
220  // 32 bits integer types
221  typedef signed int Int32;
222  typedef unsigned int Uint32;
223 
224  // 64 bits integer types
225  #if defined(_MSC_VER)
226  typedef signed __int64 Int64;
227  typedef unsigned __int64 Uint64;
228  #else
229  typedef signed long long Int64;
230  typedef unsigned long long Uint64;
231  #endif
232 
233 } // namespace sf
234 
235 
236 #endif // SFML_CONFIG_HPP