Documentation de SFML 2.6.1
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Structure holding a joystick's identification. More...
#include <SFML/Window/Joystick.hpp>
Public Attributes | |
String | name |
Name of the joystick. | |
unsigned int | vendorId |
Manufacturer identifier. | |
unsigned int | productId |
Product identifier. | |
Structure holding a joystick's identification.
Definition at line 76 of file Joystick.hpp.
String sf::Joystick::Identification::name |
Name of the joystick.
Definition at line 80 of file Joystick.hpp.
unsigned int sf::Joystick::Identification::productId |
Product identifier.
Definition at line 82 of file Joystick.hpp.
unsigned int sf::Joystick::Identification::vendorId |
Manufacturer identifier.
Definition at line 81 of file Joystick.hpp.