Documentation de SFML 2.6.2

Loading...
Searching...
No Matches
ContextSettings.hpp
1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2023 Laurent Gomila (laurent@sfml-dev.org)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#ifndef SFML_CONTEXTSETTINGS_HPP
26#define SFML_CONTEXTSETTINGS_HPP
27
28#include <SFML/Config.hpp>
29
30namespace sf
31{
38{
44 {
45 Default = 0,
46 Core = 1 << 0,
47 Debug = 1 << 2
48 };
49
62 explicit ContextSettings(unsigned int depth = 0, unsigned int stencil = 0, unsigned int antialiasing = 0, unsigned int major = 1, unsigned int minor = 1, unsigned int attributes = Default, bool sRgb = false) :
63 depthBits (depth),
64 stencilBits (stencil),
65 antialiasingLevel(antialiasing),
66 majorVersion (major),
67 minorVersion (minor),
68 attributeFlags (attributes),
69 sRgbCapable (sRgb)
70 {
71 }
72
74 // Member data
76 unsigned int depthBits;
77 unsigned int stencilBits;
78 unsigned int antialiasingLevel;
79 unsigned int majorVersion;
80 unsigned int minorVersion;
83};
84
85} // namespace sf
86
87
88#endif // SFML_CONTEXTSETTINGS_HPP
89
90
Structure defining the settings of the OpenGL context attached to a window.
Uint32 attributeFlags
The attribute flags to create the context with.
unsigned int depthBits
Bits of the depth buffer.
unsigned int majorVersion
Major number of the context version to create.
unsigned int minorVersion
Minor number of the context version to create.
unsigned int stencilBits
Bits of the stencil buffer.
unsigned int antialiasingLevel
Level of antialiasing.
ContextSettings(unsigned int depth=0, unsigned int stencil=0, unsigned int antialiasing=0, unsigned int major=1, unsigned int minor=1, unsigned int attributes=Default, bool sRgb=false)
Default constructor.
bool sRgbCapable
Whether the context framebuffer is sRGB capable.
Attribute
Enumeration of the context attribute flags.
@ Debug
Debug attribute.
@ Default
Non-debug, compatibility context (this and the core attribute are mutually exclusive)
@ Core
Core attribute.